SUMMARY
Studio: KING Art Games
Genre: Open World Coop Shooter
Platform: PC & console
Team size: 40+ people
Position: Lead Level Designer
RESPONSIBILITIES
SUMMARY
Studio: KING Art Games
Genre: Dieselpunk RTS
Platform: PC & Consoles
Team size: 80+ people
Release date: 1st Sep. 2020
Story DLC: 17th Dec. 2020
Faction Addon: 27th May 2021
Position: Game & Level Designer
RESPONSIBILITIES
Winner of Germany's developer awards "Entwicklerpreis 2020" for the categories:
"Best German Game" & "Best Game Design"
Nominations at Gamescom 2020, NAVGTR 2021, and Pégases 2021 for "Best Strategy Game" and "Best Foreign Game"
CANCELLED PROJECT
SUMMARY
Studio: KING Art Games
Genre: 3rd Person Horror Survival
Platform: PC & Consoles
Team size: ~ 15 people (pre-production)
Position: Game & Level Design Intern
RESPONSIBILITIES
RESPONSIBILITIES
SUMMARY
University Project
Genre: 3D Puzzle Platformer
Team size: 62 students
Duration: 5 months
Position: Game & Level Design Lead
DORAGON BAIKU
Game Jam Project
Genre: 2D Multiplayer Party Shooter
Team Size: 7 people
Duration: 48 hours
Rocketbeans TV Game Jam 2017:
Top 5 out of 119 games
A TALE OF WIND AND SEA
Game Jam Project
Genre: 2D Multiplayer Catch Game
Team Size: 4 people
Duration: 48 hours
Game Maker's Toolkit Jam 2017:
Top 20 out of 770 games
My name is Justin Zwack and this is my portfolio.
I'm a Game & Level Designer with studio, freelance and lead experience currently working at KING Art Games in Bremen, Germany.
© 2020 Justin Zwack All Rights Reserved