RÉSUMÉ

WHAT I'M BEST AT

Communication. Presentation. Documentation.

 

I'm specializing in

Game and Level Design.

SOFT SKILLS

Among skills in other departments the teams I work with benefit especially from my game design knowledge and communication skills.

In a leading position I manage and support the team the best I can, so that everyone stays motivated until the end.

Public Speaking:

confident

Problem Solving:

effective

Prototyping (Paper & Engine Block Out):

fast

Playtesting & Balancing:

detailed

Quality Assurance:

precise

HARD SKILLS

Through my personal projects and my work for university, I grew more and more proficient with a variety of tools. This diverse knowledge about different workflows allows me to enable teams to communicate across all departments.

Unity 3D:

well-versed

Programming (Java/C#/JavaScript):

moderate

3D (Maya / 3DS Max / ZBrush):

knowledgeable

2D (Adobe Photoshop/Illustrator):

competent

Microsoft Office:

experienced

RECOGNITIONS

Every now and then my team and I had the opportunity to show others our projects.

German Dev Days Exhibitor

Presenting our graduation project "Koa Bunga" at the German Dev Days as one of few indiedev exhibitors.

Gamescom Showcase

Every year our university chose one of our games for gamescom, to show what you can accomplish as a student team.

Boardgames Showcase at

"modell-hobby-spiel"

An Exhibition for Model Building, Model Railways, Creative Arts and Play.

Biggest Game Jam in Saxony

Organized an alpha game jam with 50 developers and even more people during final presentations.

Volunteering

I was volunteering at the developer conference devcom as well as Respawn, Quo Vadis and the games festival A Maze.

And more to come

We work on many more projects, for example our contribution to the IMAGESOOC for our university.

EXPERIENCE

After one year of working as a mini jobber (Dennert Poraver GmbH‎)

and selfteaching in game development, I started studying Media Informatics and Interactive Entertainment (B.Sc.) at HS Mittweida - University of Applied Sciences.

2017 - 2018

6 months

Game and Level Design Intern

KING Art GmbH

As we are a rather small team for the preproduction of an unannounced project, I have quite a responsibility even as an intern and can contribute my game and level design skills directly to the game concept and different prototypes.

2017 - Current

Freelance Game and Level Designer

bluebox interactive

For a small side project I am freelancing as their game and level designer for 'Monster Menace Matthew', which is still in a really early stage of development.

2017 - Current

Founding Advisory Board Member

German Dev Days Förderstiftung (charitable foundation)

As the student representive in the foundation I support the rest of the advisory board with my experience from different student projects and my thoughts on how to support young gamedevs.

2016 - 2017

Study Affairs Committee

HS Mittweida University of Applied Sciences

Representing fellow students in discussions to improve the structure and content of the course "Media Informatics and Interactive Entertainment" and its modules.

2015 - 2017

Founder and Organizer

alpha

Establishing regular meetings with presentations and discussions about games and game developement.

Organizing Game Jams.

2012 - 2014

Logistics (minor employment)

Dennert Poraver GmbH

Working with a team of about 10 to 15 people, while taking over more and more responsibility over time. Managing different orders each day or week and train new staff members for their minor employment.

EDUCATION

Throughout my education I had the opportunity to improve my skills and use them in different teams for all kinds of projects.

Already back in my early school years my strong communication skills and technical knowledge came in handy and it was not uncommon to see myself in a leadership role during most of the projects.

2014 - 2018

HS Mittweida - University of Applied Sciences

Bachelor of Science

Co-Founder and Organizer of "alpha" (regular panel discussions and game jams for students),

Member of the study affairs committee (for Media Informatics and Interactive Entertainment)

2005 - 2013

Ostendorfer Gymnasium Neumarkt i.d.Opf.

Abitur (German highschool exam with university entrance qualification)

I took part in Assessment-Center workshops and advanced courses for using spreadsheet software.

Additionally I was a member of a filmmaking club during my last year.

CONTACT DETAILS

 

Gneisenaustr. 65,

28201 Bremen,

Germany

Tel: +49 179 219 754 0

ABOUT

 

I'm Justin Zwack and this is my online portfolio.

I'm a young aspiring Game & Level Designer looking for new challenges and adventures within the game industry.

 

© 2017 Justin Zwack All Rights Reserved