If you want to know more about me or my games, I would love to chat.
Currently I'm writing my bachelor thesis on boss design for Iron Harvest,
but feel free to hit me up if your studio could need a game or level designer in the future.
My name is Justin and I'm a Game & Level Designer currently working at KING Art Games.
Through my studies in computer science and media which had an emphasis on video game and software development, I've learned a variety of skills such as 3D modeling, animation, sound design, and various programming languages. However, my dedication has always been game design itself, especially designing innovative mechanics which support the core gameplay and its connected systems. Working with those systems that create dynamics within a player-centered design got me more into level design and creating experiences within the game.
Game jams, meetups and conferences are really important to me and my creativity. I’m not only attending those pretty regularly but I also volunteered and organized some own events in the past.
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My name is Justin Zwack and this is my portfolio.
I'm a Game & Level Designer with studio, freelance and lead experience currently working at KING Art Games in Bremen, Germany.
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